It’s less expensive and easier to set up
To use AVR you only need a mobile VR headset,
two smartphones and the AVR app. That’s it.
World tracking without sensors. How?
Using Apple’s ARKit technology an iOS based device can recognize it’s surroundings and determine it’s world-space position based on data from the camera, gyroscope, compass, accelerometer and GPS. Using this technology, we can transmit the remote phone’s position via a server hosted by the headset phone and render it’s model.
It’s easy to integrate for developers
AVR SDK currently supports the Unity Engine. To integrate AVR in your game, you simply have to import the AVR SDK package and insert some prefabs. The remote app is universal and it’s used throughout all AVR supported games.SDK coming soon!
Instructions for demo
Make sure you follow these steps in order to have the best possible experience!